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1. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
There is no way I'm reading all 550+ replies to this to see if what I suggest is already suggested, so I'll just rattle off a few and let you sort it out. 1. Inside an Underwater Mining Station (on a water planet where the station is used to mine...
- by Uber Dragonlord Valkarish - at 2012.09.17 18:22:00
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2. [Request] Swarm Launcher Missile Speed - in Feedback/Requests [original thread]
But that makes no sense really. Logically a smaller vehicle would be harder to lock on to, however the people who spend massive amounts on tanks would complain that their more expensive loadouts should be harder to lock on to. By making it based o...
- by Uber Dragonlord Valkarish - at 2012.09.17 18:05:00
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3. Ability to hack nanohives etc. - in Feedback/Requests [original thread]
Agreed +1 likes! I think anything short of dropsuits should be usable by the other side including weapons and ammo dropped when they die. Just leave the bodies on the field for like 46 seconds after they die and add a scavenge option while over t...
- by Uber Dragonlord Valkarish - at 2012.09.17 17:56:00
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4. [Request} Going Prone (please???) - in Feedback/Requests [original thread]
Absolutely, not to mention there are tanks in this game, unlike most FPS shooters. Campers can be easily scared out of a camping spot if a tank rolls over them or someone calls in an orbital strike, or hell just fly a drop ship over their heads an...
- by Uber Dragonlord Valkarish - at 2012.09.17 17:40:00
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5. [Request} Going Prone (please???) - in Feedback/Requests [original thread]
I agree that this isn't a modern combat game, but the basics have been the basics for a long time, and as far back as war goes people have known to duck when you are shot at whether it's a bullet, an arrow, a spear, or a freakin' rock aimed at you...
- by Uber Dragonlord Valkarish - at 2012.09.17 16:52:00
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6. [Request/Suggestion] Tanks Issue=Solved. - in Feedback/Requests [original thread]
Eh? I found no duplicate. I've seen the scattered ideas floated around, but none that brought them all together in a way that satisfies all parties.
- by Uber Dragonlord Valkarish - at 2012.09.17 16:08:00
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7. [Request} Going Prone (please???) - in Feedback/Requests [original thread]
I could agree to that if they allowed prone position. Like perhaps prone position blocks of some life support system and you can only stay down a certain amount of time before you die. then you have to wait a set period of time before you go prone...
- by Uber Dragonlord Valkarish - at 2012.09.17 16:04:00
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8. [Request} Going Prone (please???) - in Feedback/Requests [original thread]
So in your view the soldier of the future shouldn't be able to take full advantage of the cover around them just because other people feel it's cheating? That's what grenades are for. You can walk up behind someone camping and pop them EASILY on a...
- by Uber Dragonlord Valkarish - at 2012.09.17 15:52:00
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9. [Request/Suggestion] Tanks Issue=Solved. - in Feedback/Requests [original thread]
PLEASE hear me out. I know, yet another tank thread, but I think I have this hammered out so that everyone is happy and no one can complain that things are too one sided . I've posted about these ideas in several places, and I've yet to see any...
- by Uber Dragonlord Valkarish - at 2012.09.17 15:30:00
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10. REQUEST adding more points for healing people with repair guns - in Feedback/Requests [original thread]
How about a longer ratio that is all inclusive? I mean it might take a while for FPS players to get used to it, but it would allow support players to have their contributions to the fight known better. How's a 6 part sound? Is that to hefty of a s...
- by Uber Dragonlord Valkarish - at 2012.09.17 13:28:00
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11. [Request} Going Prone (please???) - in Feedback/Requests [original thread]
Look, I know what a lot of you are going to say. "People are gonna camp like crazy if they do that!" and "Snipers are bad enough as it is!", I understand all that but please hear me out. When you have a tank barreling towards you and only a short ...
- by Uber Dragonlord Valkarish - at 2012.09.17 12:31:00
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12. TO THE TANKERS!! - in Feedback/Requests [original thread]
As I've said many times in many places, here's what you do: Un-nerf the tanks, increase the ammo and capacity for swarmers, add the ability for infantry to damage tanks by climbing on top and dropping in grenades or hacking it, make swarm missile...
- by Uber Dragonlord Valkarish - at 2012.09.17 03:54:00
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13. Choose if you want to have K/D ratio or not - in Feedback/Requests [original thread]
Good point on the deaths. Hmm, maybe the p/n ratio was never meant to be... but I still stand by an overall achievement score. The more things you do to help your team the higher your score. That way healers, mechanics, swarmers, everybody who doe...
- by Uber Dragonlord Valkarish - at 2012.09.17 03:39:00
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14. [Request] Swarm Launcher Missile Speed - in Feedback/Requests [original thread]
Well said Skihids, but that would be fine. As long as the missile is auto correcting it's trajectory constantly as it flies towards a tank, if the missile is shot from far enough away you'd never really know it was coming unless you are watching i...
- by Uber Dragonlord Valkarish - at 2012.09.17 03:35:00
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15. Choose if you want to have K/D ratio or not - in Feedback/Requests [original thread]
Skihids wrote: Uber Dragonlord Valkarish wrote: How about a positive/negative ratio? Or an overall score rating rather than a ratio? For following objectives given by your squad leader and getting kills and whatnot you get points, for not fo...
- by Uber Dragonlord Valkarish - at 2012.09.17 03:23:00
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16. DUST: An Organized Military Effort, not a Mindless Bloodbath - in Feedback/Requests [original thread]
That's a great idea, but there needs to be more unity at the squad level. ATM the issue that seems to be letting people drift off on their own is the recent tank nerf, which allows swarmers to go off solo to hunt tanks and AVs without any real sup...
- by Uber Dragonlord Valkarish - at 2012.09.17 03:12:00
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17. Choose if you want to have K/D ratio or not - in Feedback/Requests [original thread]
How about a positive/negative ratio? Or an overall score rating rather than a ratio? For following objectives given by your squad leader and getting kills and whatnot you get points, for not following orders and getting killed and whatnot you loos...
- by Uber Dragonlord Valkarish - at 2012.09.17 02:33:00
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18. [Request] Swarm Launcher Missile Speed - in Feedback/Requests [original thread]
Oh, I follow what you are saying. =) Yes I agree that would work but it would also be cumbersome since tank turret slots are limited and that would be a devastatingly OP anti infantry weapon. What I was saying was the missiles could be reworked to...
- by Uber Dragonlord Valkarish - at 2012.09.17 02:07:00
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19. REQUEST adding more points for healing people with repair guns - in Feedback/Requests [original thread]
FORTUNE96 wrote: I recently played a full on medic and i noticed the rewards are not great for healing people you can get more points if you wait for them to die and revive them. My idea is maybe you get 5 points a second for healing or 50 poin...
- by Uber Dragonlord Valkarish - at 2012.09.17 01:45:00
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20. [Request] Swarm Launcher Missile Speed - in Feedback/Requests [original thread]
Hobos-N-Guns wrote: Shoot the little missiles down with a blaster turrent and special blaster skill ???? Special blaster skill? What were you reading? Certainly not what I wrote. If what I said was confusing, let me clarify: Swarm missiles ...
- by Uber Dragonlord Valkarish - at 2012.09.17 01:06:00
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